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The Hypotenuse-Leg Criterion

How to use
  1. ▶ Play runs the proof, Next → and ← Back step one scene at a time, Reset restores the opening scene and the original figure. Learn more about the controls
  2. Slide AA along the line, or drag BB or CC; the copy A′A' follows, and the readout under the canvas keeps the angles at AA and A′A' and the legs CACA and CA′CA'. Learn more about why it holds
  3. Labels toggles the point names, Measures writes each marked angle's size beside its arc. The Step explanations log keeps every step so far. Learn more about reading a scene
Proof?Lay the second right triangle against the first along the equal legs, so that both share the leg BC and their other legs CA and CA′ point opposite ways. The two right angles at C make A, C, A′ a straight line, and the equal hypotenuses AB = A′B make ABA′ isosceles, so the angles at A and A′ are equal. Each triangle now has a right angle, the angle at its far vertex and the leg BC: angle-angle-side. Slide A along the line; drag B or C.HL congruence
Display
Slide A along the line; drag B or C
BCAA′
∠A = 55.8°, ∠A′ = 55.8°, CA = 2.3, CA′ = 2.3
Step 1 / 5

Step explanations

1Two right triangles, leg to leg
Given
ABC and A′BC are right-angled at C, with the hypotenuses AB = A′B (one tick each) and the leg BC in common (two ticks). A′BC is the second triangle of the theorem, moved so that its leg equal to BC lies on BC and its far vertex A′ falls on the other side. To prove: ABC ≅ A′BC.
A′ is the mirror of A through C; slide A and it follows. Learn more about placing the triangles




Getting Started with the Visualizer

DemoA run through the proof player
Step 0 of 6
Step through the proof, then slide AA along the line and drag BB or CC, and watch the copy keep the same angle at its far vertex and the same other leg. The picture below is the player with its parts numbered; the other tabs list what can be dragged, what each control does and what the step log shows.
Opening scene: the controls
1234567
1Proof — the theorem loaded in the player; the ? gives its idea in one line
2Display — Labels shows the point names, Measures writes each marked angle's size beside its arc
3Draggable points — B and C move freely, A slides along the perpendicular at C; the hollow vertex A′ is the mirror of A through C
4Readout — the line under the figure: the angles at A and A′ and the legs CA and CA′, live while you drag
5Back, Play, Next, Reset — step through the proof or run it; Reset returns to step 1 and restores the original figure
6Speed and step counter — how fast Play advances, and which of the 5 steps is on screen
7Step explanations — every step reached so far, with its justification tag and a link to the section that explains it; click an entry to jump back to it
Proof complete: step 5 of 5
12345
1The common leg — BC, two ticks: the equal legs laid on each other, with a right angle on each side at C
2The hypotenuses — AB and A′B, one tick each: the equal sides of the isosceles triangle ABA′
3The base angles — α at A and at A′: equal, and the angles AAS needs
4Justification tags — Given, Straight angle, Isosceles base angles, AAS congruence, Conclusion
5Replay — at the last step Play becomes Replay and Next is off

The Statement

Two sides and an angle not between them do not determine a triangle in general; the AAS congruence page explains why. Right triangles are the exception. If the angle is the right angle, the two sides are the hypotenuse and one leg, and they are enough:

∠C=∠C′=90°,  AB=A′B′,  BC=B′C′  ⟹  ABC≅A′B′C′\angle C = \angle C' = 90°, \; AB = A'B', \; BC = B'C' \implies ABC \cong A'B'C'


This is the hypotenuse-leg criterion, also written HL or, in some countries, RHS (right angle, hypotenuse, side). The proof here lays the second triangle against the first along the equal legs, so that the two hypotenuses become the equal sides of one isosceles triangle.

In the player the right angle is at CC, BCBC is the common leg, ABAB and A′BA'B are the hypotenuses, and A′A' is placed as the mirror image of AA through CC. The readout under the canvas shows the angles at AA and A′A' and the two other legs CACA and CA′CA'.

Leg to Leg

Take the equal legs first. The second triangle has a leg B′C′B'C' equal to BCBC; move it so that this leg lies on BCBC, with C′C' at CC and B′B' at BB, and so that its far vertex falls on the other side of the line BCBC from AA. Call that vertex A′A'. Then A′BCA'BC is right-angled at CC and A′B=A′B′=ABA'B = A'B' = AB, marked in the player with one tick on each hypotenuse and two ticks on the common leg.

The two triangles now sit leg to leg, one on each side of BCBC, filled in two colours. The claim to prove is that they are congruent, and in particular that CA′=CACA' = CA.
BCAA′
Opening scene, frozen

ABC and its copy A′BC leg to leg: right angles at C, AB = A′B, BC in common.


A Straight Line

At CC there are two right angles, ∠BCA\angle BCA on one side of BCBC and ∠BCA′\angle BCA' on the other. Together they make

∠BCA+∠BCA′=90°+90°=180°\angle BCA + \angle BCA' = 90° + 90° = 180°


a straight angle, so CACA and CA′CA' are opposite rays and AA, CC, A′A' lie on one line. The player draws it dashed. This is the same fact about a straight angle that the vertical angles page uses, read the other way round.
BCAA′
A straight line, frozen

Two right angles at C make a straight angle: A, C, A′ are collinear.


The Isosceles Triangle

Now look at the large triangle ABA′ABA' made by the two hypotenuses and the line through CC. Its sides ABAB and A′BA'B are the two hypotenuses, which are equal, so ABA′ABA' is isosceles with apex BB, and by the isosceles base angles theorem its base angles are equal:

∠BAA′=∠BA′A=α\angle BAA' = \angle BA'A = \alpha


Because CC lies on the base AA′AA', these two angles are exactly the angles of the two right triangles at their far vertices: ∠BAC=α\angle BAC = \alpha and ∠BA′C=α\angle BA'C = \alpha.
ααBCAA′
The isosceles triangle, frozen

ABA′ has two equal hypotenuses as sides, so the base angles at A and A′ are both α.


Angle-Angle-Side

Compare the two right triangles once more:

∠A=∠A′=α,∠C=∠C′=90°,BC=BC\angle A = \angle A' = \alpha, \qquad \angle C = \angle C' = 90°, \qquad BC = BC


Two angles agree, and the side BCBC, which is opposite α\alpha in both triangles, is common. That is the AAS congruence pattern, so ABC≅A′BCABC \cong A'BC.
ααBCAA′
Angle-angle-side, frozen

α, the right angle and the common leg BC: ABC ≅ A′BC by AAS.


Why It Holds

Since A′BCA'BC is the second given triangle moved into place, the two given triangles are congruent: in right triangles the hypotenuse and one leg determine everything else, including the other leg, CA=CA′CA = CA'. The end-of-proof mark ∎ in the log closes the argument. The tags name the facts used: the given data, a straight angle, the isosceles theorem, and angle-angle-side.

There is a second proof, by computation. The Pythagorean theorem gives the other leg from the hypotenuse and the known leg, CA2=AB2−BC2CA^2 = AB^2 - BC^2, and the same in the second triangle, so CA=C′A′CA = C'A'; then all three sides agree and SSS congruence finishes. The proof shown here is older and uses no lengths at all.
ααBCAA′
The conclusion, frozen

Hypotenuse and leg determine a right triangle; in particular CA = CA′.


Dragging the Figure

Slide AA along the line through CC: the first triangle gets a longer or shorter leg CACA, and the copy follows with CA′=CACA' = CA, since A′A' is always the mirror of AA through CC; the readout keeps the angles at AA and A′A' equal. Drag BB to change the common leg and the hypotenuses, or CC to move the right angle; AA stays on the perpendicular to BCBC at CC.

A drag that would flatten either triangle, shorten the common leg too far, or carry a vertex out of the frame is refused.
ααBCAA′
After dragging A and B, frozen

A slid towards C and B raised: shorter legs, steeper hypotenuses, the angles at A and A′ still equal.


Consequences

• Used on these pages. Hypotenuse-leg is the usual way to show the two tangents from a point are equal (the radii are legs, the segment to the centre a common hypotenuse) and that the perpendicular from the centre bisects a chord (two radii as hypotenuses, the perpendicular a common leg). Those pages used Pythagoras instead; either route works. It also gives the equal tangent lengths on the incentre page.
• The SSA exception. Two sides and a non-included angle fail in general because the third vertex can fall at two places. When the angle is right, one of the two places disappears, and the triangle is determined.
• Five criteria. Side-angle-side, side-side-side, angle-side-angle, angle-angle-side and hypotenuse-leg: every congruence criterion used in school geometry now has a page here, all derived from side-angle-side.
• Perpendicular bisector, again. A point equidistant from two points lies on their perpendicular bisector: drop the perpendicular to the segment, and hypotenuse-leg makes the two halves equal.
• Reflections. The proof places A′A' as the mirror image of AA in CC along the line; the theorem says that any right triangle with the same hypotenuse and leg is that mirror image, up to moving it rigidly.