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The Perpendicular Bisectors Meet at the Circumcentre

How to use
  1. ▶ Play runs the proof, Next → and ← Back step one scene at a time, Reset restores the opening scene and the original figure. Learn more about the controls
  2. Drag AA, BB or CC; the midpoints, the bisectors and OO follow, and the readout under the canvas keeps the three distances from OO equal. Learn more about why it holds
  3. Labels toggles the point names. The Step explanations log keeps every step so far. Learn more about reading a scene
Proof?The perpendicular bisectors of AB and BC meet at O. At the midpoint P of AB the two right triangles OPA and OPB are congruent (SAS), so OA = OB; at the midpoint Q of BC, OB = OC in the same way. So OA = OC, the triangle OAC is isosceles, and its median OR is perpendicular to AC: the third perpendicular bisector passes through O too, and the circle about O through A passes through B and C. Drag any vertex.Circumcentre
Display
Drag A, B or C; the bisectors and O follow
ABCPQO
OA = 3.09, OB = 3.09, OC = 3.09
Step 1 / 6

Step explanations

1Two perpendicular bisectors meet at O
Given
P and Q are the midpoints of AB and BC; the dashed lines are the perpendicular bisectors of those sides, and they meet at O. To prove: OA = OB = OC, and the perpendicular bisector of AC passes through O as well.
The midpoints and O are computed; drag a vertex and they follow. Learn more about the statement




Getting Started with the Visualizer

DemoA run through the proof player
Step 0 of 7
Step through the proof, then drag the vertices and watch the three perpendicular bisectors keep meeting at one point, with the circle about it still passing through all three corners. The picture below is the player with its parts numbered; the other tabs list what can be dragged, what each control does and what the step log shows.
Opening scene: the controls
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1Proof — the theorem loaded in the player; the ? gives its idea in one line
2Display — Labels shows the point names
3Draggable points — A, B and C move freely; the hollow midpoints P, Q, later R, and the crossing point O follow
4Readout — the line under the figure: the distances OA, OB, OC in the frame's units, live while you drag
5Back, Play, Next, Reset — step through the proof or run it; Reset returns to step 1 and restores the original figure
6Speed and step counter — how fast Play advances, and which of the 6 steps is on screen
7Step explanations — every step reached so far, with its justification tag and a link to the section that explains it; click an entry to jump back to it
Proof complete: step 6 of 6
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1The circumcentre O — where the three perpendicular bisectors meet, equidistant from A, B, C
2The circumcircle — centre O, radius OA; it passes through all three vertices
3The third bisector OR — the median of the isosceles triangle OAC, perpendicular to AC
4Justification tags — Given, SAS congruence (twice), Equal to the same, Isosceles median, Definition of a circle
5Replay — at the last step Play becomes Replay and Next is off

The Statement

The perpendicular bisector of a segment is the line through its midpoint at right angles to it. A triangle has three sides, so three perpendicular bisectors, and the theorem says they all pass through one point OO, which is at the same distance from the three vertices:

OA=OB=OCOA = OB = OC


The circle with centre OO and radius OAOA therefore passes through all three vertices; it is the circumscribed circle, or circumcircle, and OO is the circumcentre. This is the fact behind drawing a circle through three given points, and it is how the centre of a circle is found from any three points on it, as on the chord bisector page.

The proof has the shape of every concurrence proof on these pages: take two of the three lines, find their crossing point, show it has a property, and show that the property forces the third line through it. In the player the midpoints and OO are hollow, computed from the vertices. The readout under the canvas shows the three distances from OO to the vertices, in the frame's own units, live while you drag.
ABCPQO
Opening scene, frozen

The perpendicular bisectors of AB and BC, dashed, meeting at the hollow point O.


The First Bisector

Take the perpendicular bisector of ABAB and the perpendicular bisector of BCBC. They are not parallel, since ABAB and BCBC are not, so they cross at a point; call it OO. Join OO to AA and to BB.

At the midpoint PP of ABAB there are now two right triangles, OPAOPA and OPBOPB. They share the side OPOP, they have PA=PBPA = PB because PP is the midpoint, and the angles between those sides are both right angles because the line is perpendicular to ABAB. Two sides and the included angle: the triangles are congruent by side-angle-side, and

OA=OBOA = OB


Every point on the perpendicular bisector of ABAB is equidistant from AA and BB; this step proves that general fact for the point OO.
ABCPQO
The first bisector, frozen

OPA and OPB: OP shared, PA = PB, right angles at P; so OA = OB.


The Second Bisector

The same argument at the midpoint QQ of BCBC. Join OO to CC. The right triangles OQBOQB and OQCOQC share OQOQ, have QB=QCQB = QC, and have right angles at QQ, so they are congruent by side-angle-side and

OB=OCOB = OC


OO lies on the perpendicular bisector of BCBC, so it is equidistant from BB and CC. The player fills the second pair of triangles in two more colours.
ABCPQO
The second bisector, frozen

OQB and OQC in the same way: OB = OC.


Three Equal Distances

OA=OBOA = OB from the first bisector and OB=OCOB = OC from the second, so

OA=OB=OCOA = OB = OC


all three marked with three ticks. The point OO is at one distance from all three vertices. That is already half the theorem: the two bisectors meet at a point equidistant from AA, BB and CC. What remains is to show that the third perpendicular bisector cannot miss this point.
ABCPQO
Three equal distances, frozen

OA = OB = OC, three ticks each.


The Third Bisector

Since OA=OCOA = OC, the triangle OACOAC is isosceles with apex OO. Let RR be the midpoint of ACAC and draw the median OROR. The triangles ORAORA and ORCORC have OA=OCOA = OC, RA=RCRA = RC and the common side OROR, so they are congruent by side-side-side, and their angles at RR are equal. Those two angles make up the straight angle along ACAC, so each is 90°90°: OR⊥ACOR \perp AC. This is the argument of the rhombus diagonals page, where the same isosceles median appeared.

So OROR is a line through the midpoint of ACAC perpendicular to ACAC: it is the perpendicular bisector of ACAC, and it passes through OO. All three perpendicular bisectors meet at OO.
ABCPQRO
The third bisector, frozen

The isosceles median OR, perpendicular to AC: the third bisector passes through O.


Why It Holds

A circle is the set of all points at a fixed distance from its centre. Since OA=OB=OCOA = OB = OC, the circle with centre OO and radius OAOA passes through AA, BB and CC: the circumcircle, drawn at the last step. The end-of-proof mark ∎ in the log closes the argument. The tags name the facts used: the given bisectors, side-angle-side twice, equality to the same thing, the isosceles median, and the definition of a circle.

The proof also shows that the circumcircle is the only circle through the three vertices. Any centre of such a circle is equidistant from AA and BB, so it lies on the perpendicular bisector of ABAB; likewise on that of BCBC; and two lines meet in at most one point. Three points that are not in a line determine exactly one circle.
ABCPQRO
The conclusion, frozen

The circumcircle about O through A, B and C.


Dragging the Figure

Drag a vertex and watch the circumcentre move. For a triangle with all angles acute, OO is inside. Pull AA down until the angle at AA is a right angle and OO lands on the midpoint of BCBC: the hypotenuse is a diameter, which is Thales' theorem read backwards. Pull AA down further, making the angle obtuse, and OO moves outside the triangle, beyond BCBC. The readout keeps the three distances equal throughout.

A drag that would flatten the triangle, or carry a vertex or the circumcentre out of the frame, is refused; a very flat triangle sends OO far away, which is the geometry of the theorem, not a limit of it.
ABCPQRO
After dragging A, frozen

A pulled down and right: the angle at A is wider and O sits lower, nearer the base, still equidistant from the vertices.


Consequences

• One circle through three points. Three points not in a line lie on exactly one circle, with centre at the crossing of two perpendicular bisectors.
• Where the centre is. Inside an acute triangle, at the midpoint of the hypotenuse of a right triangle, outside an obtuse triangle.
• The circumradius. The Law of Sines gives a/sin⁡A=2Ra / \sin A = 2R, where R=OAR = OA is the circumradius; the circumcentre is also where the inscribed angle theorem's central angles live, with ∠BOC=2∠A\angle BOC = 2\angle A.
• Equidistant from the vertices, not the sides. The incentre, where the angle bisectors meet, is equidistant from the sides instead; the two centres coincide only in an equilateral triangle.
• The Euler line. The circumcentre, the centroid and the orthocentre lie on one line, with the centroid a third of the way from the circumcentre to the orthocentre.