03Scenarios
Natural⊥ axes
Non-orthparallelogram
Orientationdet −1
Degeneratenot a basis
v=(2.5, 1.5)
b1=(1, 0)
b2=(0, 1)
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Standard basis
identity · e₁, e₂The default coordinate system. b₁ = (1, 0), b₂ = (0, 1). Coordinates in this basis match the standard coordinates of v — they're the same numbers. The change-of-basis matrix is the identity.
01Coordinates of vin two bases
vstd=
2.51.5
vB=
2.51.5
v = 2.5·b₁ + 1.5·b₂
02Change-of-basis matrixcolumns = b₁, b₂
B=
1001
B=
1001
det B = 1 · orthonormal